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Skyline Forums Skyline Game Engine Community Forums 2022-08-12T03:06:58+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=10 2022-08-12T03:06:58+01:00 2022-08-12T03:06:58+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1326&p=15201#p15201 <![CDATA[Content Creation • Re: FREE Content creation software]]> Sculpting programs are pretty similar, aside from some features. For free software, I personally like Sculptris which feels very good.
Personally, I use blender and Sculptris and they both really work wonderfully together and complement each other. Sculptris can do things blender can't, blender can do things Sculptris can't. so they're indubitably supposed to be used alongside each other rather than picking one software and working only in that.
For sculpting you'll almost certainly want a graphic tablet. Its MOST useful for sculpting, texture painting, and grease pencil. I have a XP-Pen Artist Pro 16 and use it daily for Blender & Sculptris work. and it's quite good.

Statistics: Posted by frecklepad — 12 Aug 2022, 03:06


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2018-12-30T18:37:38+01:00 2018-12-30T18:37:38+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2374&p=12758#p12758 <![CDATA[Content Creation • Substance Painter Sale on steam]]>
Usually £118.99




By linking your steam account to your algorithmic account you can convert your steam license to a standalone license and not use steam at all if you wish to.

By purchasing this product you get updates for a year from the date of purchase, to receive more updates there is a £70 per year fee to keep it up to date or you dont have to purchase the upgrade fee after your first 12 months and you can continue to use it as long as you want.

Statistics: Posted by epsilonion — 30 Dec 2018, 18:37


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2018-12-21T18:09:37+01:00 2018-12-21T18:09:37+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2372&p=12756#p12756 <![CDATA[Content Creation • High quality music available for your games]]>
Money saving packs:

https://www.tgcstore.net/artist/87213/packs

Individual music products for sale:

https://www.tgcstore.net/artist/87213/products

I will be adding even more music over the next few weeks. Eventually, there will be hundreds of titles to choose from.

Mike

Statistics: Posted by karmacomposer — 21 Dec 2018, 18:09


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2018-10-10T15:33:10+01:00 2018-10-10T15:33:10+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2074&p=12629#p12629 <![CDATA[Content Creation • Re: Load or create files at game run time]]>

Statistics: Posted by SolarPortal — 10 Oct 2018, 15:33


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2018-10-10T01:26:58+01:00 2018-10-10T01:26:58+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2074&p=12626#p12626 <![CDATA[Content Creation • Re: Load or create files at game run time]]> Statistics: Posted by Shando — 10 Oct 2018, 01:26


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2018-10-04T21:41:38+01:00 2018-10-04T21:41:38+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2074&p=12622#p12622 <![CDATA[Content Creation • Re: Load or create files at game run time]]> Statistics: Posted by SolarPortal — 04 Oct 2018, 21:41


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2018-10-04T01:37:34+01:00 2018-10-04T01:37:34+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2074&p=12620#p12620 <![CDATA[Content Creation • Re: Load or create files at game run time]]> Statistics: Posted by Shando — 04 Oct 2018, 01:37


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2017-10-02T12:20:14+01:00 2017-10-02T12:20:14+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2074&p=11316#p11316 <![CDATA[Content Creation • Re: Load or create files at game run time]]> Statistics: Posted by epsilonion — 02 Oct 2017, 12:20


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2017-10-02T09:56:24+01:00 2017-10-02T09:56:24+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2074&p=11313#p11313 <![CDATA[Content Creation • Re: Load or create files at game run time]]> Statistics: Posted by SolarPortal — 02 Oct 2017, 09:56


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2017-10-01T18:26:21+01:00 2017-10-01T18:26:21+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2074&p=11306#p11306 <![CDATA[Content Creation • Load or create files at game run time]]> Statistics: Posted by epsilonion — 01 Oct 2017, 18:26


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2017-09-26T17:09:43+01:00 2017-09-26T17:09:43+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11135#p11135 <![CDATA[Content Creation • Re: Wind effect in skyline questions]]> Statistics: Posted by SolarPortal — 26 Sep 2017, 17:09


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2017-09-26T16:51:59+01:00 2017-09-26T16:51:59+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11134#p11134 <![CDATA[Content Creation • Re: Wind effect in skyline questions]]> Statistics: Posted by SpiderMack — 26 Sep 2017, 16:51


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2017-09-26T16:40:51+01:00 2017-09-26T16:40:51+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11132#p11132 <![CDATA[Content Creation • Re: Wind effect in skyline questions]]> Statistics: Posted by SolarPortal — 26 Sep 2017, 16:40


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2017-09-26T16:29:52+01:00 2017-09-26T16:29:52+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11131#p11131 <![CDATA[Content Creation • Re: Wind effect in skyline questions]]>


You are right, vertex coloring in modeler will annoy most people, instead some vertex painting tool in editor would be the must.

I played with the wind parameter and i noticed one issues :
Using sliders we can't manually enter values to make subtle wind effects, for example it's not possible to enter smaller values than 100 like 30,10 or 5 for example.

The wind is strange, whatever i use values like 50 or 10000 for the two sliders , the effect becomes strong over time and decreases before becoming strong again.
Image

There is "Rim lighting" option in the same panel, will it be back for Gen 2 ? It could be cool for some effects or game graphics.

Statistics: Posted by SpiderMack — 26 Sep 2017, 16:29


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2017-09-26T12:53:44+01:00 2017-09-26T12:53:44+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11110#p11110 <![CDATA[Content Creation • Re: Wind effect in skyline questions]]>

Currently, it just applies to the whole mesh on which the material is applied, not good for trees that use 1 texture for trunk and leaves.

We also did play around with vertex animations and have them ready to use, certain tests previously worked quite well, but we found that most users would not know how to paint vertex colours to a mesh. It will be implemented after release though like many features :)

For now, this wind is what we have.... a vegetation system is being made too, that will apply wind etc...

Statistics: Posted by SolarPortal — 26 Sep 2017, 12:53


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