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Skyline Forums Skyline Game Engine Community Forums 2017-09-26T17:09:43+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=10&t=2040 2017-09-26T17:09:43+01:00 2017-09-26T17:09:43+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11135#p11135 <![CDATA[Re: Wind effect in skyline questions]]> Statistics: Posted by SolarPortal — 26 Sep 2017, 17:09


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2017-09-26T16:51:59+01:00 2017-09-26T16:51:59+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11134#p11134 <![CDATA[Re: Wind effect in skyline questions]]> Statistics: Posted by SpiderMack — 26 Sep 2017, 16:51


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2017-09-26T16:40:51+01:00 2017-09-26T16:40:51+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11132#p11132 <![CDATA[Re: Wind effect in skyline questions]]> Statistics: Posted by SolarPortal — 26 Sep 2017, 16:40


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2017-09-26T16:29:52+01:00 2017-09-26T16:29:52+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11131#p11131 <![CDATA[Re: Wind effect in skyline questions]]>


You are right, vertex coloring in modeler will annoy most people, instead some vertex painting tool in editor would be the must.

I played with the wind parameter and i noticed one issues :
Using sliders we can't manually enter values to make subtle wind effects, for example it's not possible to enter smaller values than 100 like 30,10 or 5 for example.

The wind is strange, whatever i use values like 50 or 10000 for the two sliders , the effect becomes strong over time and decreases before becoming strong again.
Image

There is "Rim lighting" option in the same panel, will it be back for Gen 2 ? It could be cool for some effects or game graphics.

Statistics: Posted by SpiderMack — 26 Sep 2017, 16:29


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2017-09-26T12:53:44+01:00 2017-09-26T12:53:44+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11110#p11110 <![CDATA[Re: Wind effect in skyline questions]]>

Currently, it just applies to the whole mesh on which the material is applied, not good for trees that use 1 texture for trunk and leaves.

We also did play around with vertex animations and have them ready to use, certain tests previously worked quite well, but we found that most users would not know how to paint vertex colours to a mesh. It will be implemented after release though like many features :)

For now, this wind is what we have.... a vegetation system is being made too, that will apply wind etc...

Statistics: Posted by SolarPortal — 26 Sep 2017, 12:53


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2017-09-26T12:47:42+01:00 2017-09-26T12:47:42+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2040&p=11108#p11108 <![CDATA[Wind effect in skyline questions]]>
Wind effect is pretty common on vegetation and can add extra visuals on other stuff like flags , decoration or fabric elements.

Some solution i seen in other 3D engine is to use vertex color for wind control on the model.
For example red color is vertex very affected by wind, while green color is no wind affect on the vertex.
This way artist can control what parts of the model are affected or not by wind and how much.

Is there some wind shader in Skyline, or is something planned ?

Statistics: Posted by SpiderMack — 26 Sep 2017, 12:47


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