But here is a video of a basic cutscene:
There are still some issues that i can see and will make changes too,
1 ) The camera has no way of being turned on or off as in stop all updated movement or play it
2 ) There is no way of getting the current id of the camera to change to or store for later use.
We have also chatted and think it would be cool if you could use the positioning of the entities to affect the physics position instead of the other way around meaning the code will be in the trigger and not the sensor on the camera.Statistics: Posted by SolarPortal — 05 Sep 2015, 21:15
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