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Skyline Forums Skyline Game Engine Community Forums 2019-10-16T13:03:49+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=14&t=2520 2019-10-16T13:03:49+01:00 2019-10-16T13:03:49+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2520&p=13234#p13234 <![CDATA[Re: Skyline abilities - help pls]]>
Last few questions: can the parameters of the weather selected be changed during runtime - ie increase storm ferocity over time or is it also just turn on or off once setup ?
Do you have the ability to adjust separate sound effects volume during runtime ? or is it fixed in game once setup apart from system volume ?


The weather can be changed at whatever time you like, its controlled by lua like particles for rain can be increased etc.
The volumetric clouds feature is due to make a comeback and when it is back has quite a few options that are accessible via lua also, this makes a huge difference when it comes to overcast or stormy conditions etc because the clouds are rendered below the skybox and looks like there are to layers of cloud (old version) where once moves faster than the other (again you can adjust the multiplier to gain or lose speed) but thats due to make a come back soon I hope.

Sound can be raised via lua so when a storm comes the sounds can be made louder (in your case), this again is all controlled via LUA.

Particle hooks -
in here you can create, delete, increase/decrease emitter speed, particle speed etc etc

Sound hooks -
In here you can create 2D sounds or 3D sounds (one is directional the other plays all around at same volume), increase/decrease volume, set pitch, max distance etc etc.

Statistics: Posted by epsilonion — 16 Oct 2019, 13:03


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2019-10-15T11:09:05+01:00 2019-10-15T11:09:05+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2520&p=13233#p13233 <![CDATA[Re: Skyline abilities - help pls]]> I'm currently using CopperCube6 and the Skyline weather system looks a lot better (main part of my game).

CopperCube6 only lets you turn weather effects on and off, not adjust anything other than that during runtime so bit limited.
I had to code my own time of day in that but according to what you have shown you already have that setup and linked to weather systems in game. The actual 24 hr time can be found via the functions you mentioned so great..

Last few questions: can the parameters of the weather selected be changed during runtime - ie increase storm ferocity over time or is it also just turn on or off once setup ?
Do you have the ability to adjust separate sound effects volume during runtime ? or is it fixed in game once setup apart from system volume ?

thanks again..

Statistics: Posted by Robo25 — 15 Oct 2019, 11:09


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2019-09-26T18:00:20+01:00 2019-09-26T18:00:20+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2520&p=13171#p13171 <![CDATA[Re: Skyline abilities - help pls]]> Statistics: Posted by epsilonion — 26 Sep 2019, 18:00


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2019-09-23T11:47:42+01:00 2019-09-23T11:47:42+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2520&p=13169#p13169 <![CDATA[Re: Skyline abilities - help pls]]> Statistics: Posted by SolarPortal — 23 Sep 2019, 11:47


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2019-09-23T11:35:20+01:00 2019-09-23T11:35:20+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2520&p=13168#p13168 <![CDATA[Skyline abilities - help pls]]> Statistics: Posted by Robo25 — 23 Sep 2019, 11:35


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