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Skyline Forums Skyline Game Engine Community Forums 2025-04-03T09:09:36+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=15&t=1911 2025-04-03T09:09:36+01:00 2025-04-03T09:09:36+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=18055#p18055 <![CDATA[Highest rated online casino usa d437ho]]> Online casinos mit apple pay http://www.engel-und-waisen.de/index.ph ... anutaOdom3 gta online casino!
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Statistics: Posted by StephynBus — 03 Apr 2025, 09:09


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2017-04-07T09:13:40+01:00 2017-04-07T09:13:40+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10453#p10453 <![CDATA[Re: Quick Question re: Team Colours]]> Statistics: Posted by Shando — 07 Apr 2017, 09:13


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2017-04-06T13:03:18+01:00 2017-04-06T13:03:18+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10449#p10449 <![CDATA[Re: Quick Question re: Team Colours]]> Statistics: Posted by SolarPortal — 06 Apr 2017, 13:03


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2017-04-06T13:02:16+01:00 2017-04-06T13:02:16+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10448#p10448 <![CDATA[Re: Quick Question re: Team Colours]]>

Statistics: Posted by TattieBoJangle — 06 Apr 2017, 13:02


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2017-04-06T12:58:52+01:00 2017-04-06T12:58:52+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10447#p10447 <![CDATA[Re: Quick Question re: Team Colours]]> The blue on the top skylights looks quite good and contrasted against the roof. I would colour the columns and and those bottom outcrops but leave the main building the base colour. Then when the world is populated it will look like its all made from the same material creating a believable world.

As for the networking, StarFire is close to adding the lua library you set up :)

Note: Once you have assigned all the materials for each team colour, save the entity as a preset and use that, then you dont need to set the materials up each time.
I believe storing the presets into the Game Objects folders in the Asset Library will allow them to appear on the bottom game object panel and be click placement enabled. StarFire would have more info but she is out at the moment :)

Statistics: Posted by SolarPortal — 06 Apr 2017, 12:58


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2017-04-06T12:50:21+01:00 2017-04-06T12:50:21+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10446#p10446 <![CDATA[Re: Quick Question re: Team Colours]]>

Statistics: Posted by TattieBoJangle — 06 Apr 2017, 12:50


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2017-04-06T12:42:48+01:00 2017-04-06T12:42:48+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10445#p10445 <![CDATA[Re: Quick Question re: Team Colours]]> Statistics: Posted by Shando — 06 Apr 2017, 12:42


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2017-04-06T12:28:18+01:00 2017-04-06T12:28:18+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10444#p10444 <![CDATA[Re: Quick Question re: Team Colours]]> Statistics: Posted by TattieBoJangle — 06 Apr 2017, 12:28


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2017-04-06T11:57:15+01:00 2017-04-06T11:57:15+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1911&p=10443#p10443 <![CDATA[Quick Question re: Team Colours]]>
Just a quick question....

I am planning a 4 player multi-player game that uses some buildings that I have purchased.

Each player will have the same buildings, but I need to distinguish between them somehow. What do you think is the best way to colour buildings to represent a team (roof, walls etc.)?

For example one of the buildings is shown below:

Image

Here I have coloured the "skylights" only.

Currently, this model has about 20 different shading domains (each wall, each column, the skylights, the roof top etc.)

Any help would be greatly appreciated.

Thanks in advance

Shando

PS: The players won't be able to zoom in to the same degree as the pic above, but it won't be too much difference (probably 2x).

Statistics: Posted by Shando — 06 Apr 2017, 11:57


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