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Skyline Forums Skyline Game Engine Community Forums 2015-02-06T13:22:55+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=19&t=830 2015-02-06T13:22:55+01:00 2015-02-06T13:22:55+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3465#p3465 <![CDATA[Re: Animation settings]]> If there is anything specific you need help with. All of us on the forum will be happy to help :)

Statistics: Posted by SolarPortal — 06 Feb 2015, 13:22


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2015-02-06T11:38:28+01:00 2015-02-06T11:38:28+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3463#p3463 <![CDATA[Re: Animation settings]]> As I am horrible with organics (or don't have the patients to sit and push pull vertices into place, I leave the character mesh creation to the true artists.)

But this rig has had about 200 characters put thru it for the engine it was designed for. Works fine there, But It will need adjusting for this engine. I did notice that the characters you had in the presets all come in below the default ground plane and need to be raised, does not seem to effect them in this engine. Would have been a disaster in the other engine.

Anyway the hard part is done, getting the first couple things in the engine to see where I need to change my work flow and rigs to make things work.

Things will improve.

Statistics: Posted by Pirate Myke — 06 Feb 2015, 11:38


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2015-02-06T11:02:29+01:00 2015-02-06T11:02:29+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3462#p3462 <![CDATA[Re: Animation settings]]>

Note: I noticed, that the feet are sliding around the floor when animating. It looks as if the centre is from the pelvis. You may need to parent all bones to a root bone set at position "0,0,0" in the modelling package.
This usually fixes this problem.

Statistics: Posted by SolarPortal — 06 Feb 2015, 11:02


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2015-02-06T09:27:56+01:00 2015-02-06T09:27:56+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3458#p3458 <![CDATA[Re: Animation settings]]>

Statistics: Posted by lordalmighty1 — 06 Feb 2015, 09:27


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2015-02-06T06:07:18+01:00 2015-02-06T06:07:18+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3457#p3457 <![CDATA[Re: Animation settings]]>
Size issue and collision taken care of.
Able to import boned skin animations of objects.
Able to import a character with some test animations for my existing rig.

Guess the next task is looking into the actions and understanding them, and lua scripts.

Statistics: Posted by Pirate Myke — 06 Feb 2015, 06:07


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2015-02-05T23:50:43+01:00 2015-02-05T23:50:43+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3454#p3454 <![CDATA[Re: Animation settings]]>

Statistics: Posted by SolarPortal — 05 Feb 2015, 23:50


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2015-02-05T23:40:33+01:00 2015-02-05T23:40:33+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3453#p3453 <![CDATA[Re: Animation settings]]>
Closing, Opening, and the original Take one with the full sequence in it.

When I press the loop animation button to shut that off, the editor crashes.

Going to check for update of all programs and drivers.

I will get back with the results.

Statistics: Posted by Pirate Myke — 05 Feb 2015, 23:40


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2015-02-05T22:51:07+01:00 2015-02-05T22:51:07+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3452#p3452 <![CDATA[Re: Animation settings]]> Statistics: Posted by SolarPortal — 05 Feb 2015, 22:51


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2015-02-05T22:40:18+01:00 2015-02-05T22:40:18+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3451#p3451 <![CDATA[Re: Animation settings]]> Statistics: Posted by Gtox — 05 Feb 2015, 22:40


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2015-02-05T22:29:54+01:00 2015-02-05T22:29:54+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3450#p3450 <![CDATA[Re: Animation settings]]> Statistics: Posted by Pirate Myke — 05 Feb 2015, 22:29


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2015-02-05T22:22:36+01:00 2015-02-05T22:22:36+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3449#p3449 <![CDATA[Re: Animation settings]]> Statistics: Posted by SolarPortal — 05 Feb 2015, 22:22


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2015-02-05T22:20:49+01:00 2015-02-05T22:20:49+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3448#p3448 <![CDATA[Re: Animation settings]]> Statistics: Posted by Pirate Myke — 05 Feb 2015, 22:20


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2015-02-05T21:34:42+01:00 2015-02-05T21:34:42+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3446#p3446 <![CDATA[Re: Animation settings]]> Statistics: Posted by SolarPortal — 05 Feb 2015, 21:34


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2015-02-05T21:27:16+01:00 2015-02-05T21:27:16+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3445#p3445 <![CDATA[Re: Animation settings]]> Statistics: Posted by StarFire — 05 Feb 2015, 21:27


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2015-02-05T21:11:43+01:00 2015-02-05T21:11:43+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=830&p=3444#p3444 <![CDATA[Animation settings]]> Statistics: Posted by Gtox — 05 Feb 2015, 21:11


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