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Skyline Forums Skyline Game Engine Community Forums 2015-03-31T10:09:34+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=19&t=967 2015-03-31T10:09:34+01:00 2015-03-31T10:09:34+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4603#p4603 <![CDATA[Re: Can't seem to import stuff]]> i'll post anyway; png files are supported as are many other formats. DDS are the best for memory and performance.

Q) Was the mesh exported using a .bmp? If so, you will need to import the mesh, open the material editor and drag the png file onto the texture slot. Then save. This will now use the new texture instead.

Check out tatties first video on getting missing textures to show:

Look at the "Missing Textures" video

Hope this helps.

Statistics: Posted by SolarPortal — 31 Mar 2015, 10:09


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2015-03-31T10:08:20+01:00 2015-03-31T10:08:20+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4602#p4602 <![CDATA[Re: Can't seem to import stuff]]>

Statistics: Posted by AuShadow — 31 Mar 2015, 10:08


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2015-03-31T09:20:59+01:00 2015-03-31T09:20:59+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4599#p4599 <![CDATA[Re: Can't seem to import stuff]]> I changed it to bmp and it seemed to work.

I have to admit I was poking around a lot and don't fully know if this is coincidence or the issue at hand yet but it appears I'm on to a solution.

Thanks again all.

In both cases I believe the images are proper natural squares (1024's i think), is this a constraint in skyline or no?

Statistics: Posted by emkay4597 — 31 Mar 2015, 09:20


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2015-03-30T21:21:08+01:00 2015-03-30T21:21:08+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4596#p4596 <![CDATA[Re: Can't seem to import stuff]]>
I will rename the file after work and do some experimenting.

Thank again for the info, you are always so quick to reply with helpful advice.

A+ support =)

Statistics: Posted by emkay4597 — 30 Mar 2015, 21:21


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2015-03-30T14:04:13+01:00 2015-03-30T14:04:13+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4565#p4565 <![CDATA[Re: Can't seem to import stuff]]>
Q) Does the texture have spaces in the name? As this is currently not supported by skyline.
We are working on this internally already at the moment and should be available in the upcoming weeks/months.

Q) Does your material inside the material editor or .material file have any spaces in the name?

Perhaps a few pictures of the assets in the folder or a video will help to locate the problem.
Or copy the file names down and post them here so we can see how they are spelt.

Hope this helps.

Statistics: Posted by SolarPortal — 30 Mar 2015, 14:04


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2015-03-30T10:13:31+01:00 2015-03-30T10:13:31+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4564#p4564 <![CDATA[Re: Can't seem to import stuff]]>
No I hadn't added that folder but I did and it seems to make no difference.

I have been working on many things tonight, (real life stuff... cleaning, truck etc.) so I haven't been able to give it a proper coherent attempt really.

I will give it my focused attention in the morning.

Also we have similar computers =p
come to think of it... if there is anything with my system that may be an issue..
I have AMD video cards so I don't know if thats an issue with various nvidia utilities?

edit - i should add in here, it seems to crash often while I try to add the texture. I also get error messages about the mesh not belonging to me or something...? I dunno.

anyway thanks for the replies

(image below added 30-MAR-15, hosted briefly)

Statistics: Posted by emkay4597 — 30 Mar 2015, 10:13


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2015-03-30T08:08:26+01:00 2015-03-30T08:08:26+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4563#p4563 <![CDATA[Re: Can't seem to import stuff]]>
Have you added the Folder to your Resources? (Right-click on the folder, Resource Management->Add folder to Resources).

Also, you can set the Material in the "Properties" tab under "Model".

I have found that occasionally I would have to restart Skyline after adding the folder to the resources before it got picked up correctly (haven't had this issue for a while now, so I assume it is working fine in the latest version??).

HTH

Shando

Statistics: Posted by Shando — 30 Mar 2015, 08:08


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2015-03-30T07:18:13+01:00 2015-03-30T07:18:13+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4562#p4562 <![CDATA[Re: Can't seem to import stuff]]> Statistics: Posted by AuShadow — 30 Mar 2015, 07:18


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2015-03-30T06:27:43+01:00 2015-03-30T06:27:43+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=967&p=4561#p4561 <![CDATA[Can't seem to import stuff]]> I'm sure Im doing something silly but I can import an object ok but can't seem to get the texture back onto the geometry.

I have copied the UV as a png file and placed it in the models folder right with the fbx file.

Thanks for any help.

Statistics: Posted by emkay4597 — 30 Mar 2015, 06:27


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