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Skyline Forums Skyline Game Engine Community Forums 2017-11-12T22:49:07+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=28&t=2128 2017-11-12T22:49:07+01:00 2017-11-12T22:49:07+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2128&p=11609#p11609 <![CDATA[Re: Empty entity ?]]>
This can be usefull some times :)

Statistics: Posted by SpiderMack — 12 Nov 2017, 22:49


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2017-11-12T22:10:37+01:00 2017-11-12T22:10:37+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2128&p=11603#p11603 <![CDATA[Re: Empty entity ?]]> Statistics: Posted by SpiderMack — 12 Nov 2017, 22:10


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2017-11-12T22:06:22+01:00 2017-11-12T22:06:22+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2128&p=11601#p11601 <![CDATA[Re: Empty entity ?]]> Statistics: Posted by SolarPortal — 12 Nov 2017, 22:06


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2017-11-12T22:02:53+01:00 2017-11-12T22:02:53+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2128&p=11600#p11600 <![CDATA[Re: Empty entity ?]]> Statistics: Posted by SpiderMack — 12 Nov 2017, 22:02


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2017-11-12T21:58:51+01:00 2017-11-12T21:58:51+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2128&p=11599#p11599 <![CDATA[Re: Empty entity ?]]> Statistics: Posted by SolarPortal — 12 Nov 2017, 21:58


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2017-11-12T21:42:42+01:00 2017-11-12T21:42:42+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=2128&p=11598#p11598 <![CDATA[Empty entity ?]]>
I didn't find the "empty" entity.

It is common and usefull for example to make some parent game object that will contain sub objects like visible mesh or physics.

Is there a way to do it in Skyline ? Or must we wait for real prefabs and parenting functions ?


I have a character using navmesh script, but the character after import is not oriented in a way it looks at the player.



The idea was to use a parent gameObject oriented by default and using the navmesh script , while we can set up in the editor the child object (mesh object) to the right Y rotation.



About Navmesh , does it have some function that will return if a destination can be reached or not because outside of navmesh ?

Statistics: Posted by SpiderMack — 12 Nov 2017, 21:42


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