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Skyline Forums Skyline Game Engine Community Forums 2015-05-17T17:04:00+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=38&t=1061 2015-05-17T17:04:00+01:00 2015-05-17T17:04:00+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5263#p5263 <![CDATA[Re: Game Optimising]]>

Statistics: Posted by StarFire — 17 May 2015, 17:04


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2015-05-17T17:02:42+01:00 2015-05-17T17:02:42+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5262#p5262 <![CDATA[Re: Game Optimising]]> :oops: hahah oops :oops: :oops:

Statistics: Posted by TattieBoJangle — 17 May 2015, 17:02


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2015-05-17T16:58:07+01:00 2015-05-17T16:58:07+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5261#p5261 <![CDATA[Re: Game Optimising]]>

it should have been got this fropm your video ;)

Statistics: Posted by StarFire — 17 May 2015, 16:58


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2015-05-17T16:48:32+01:00 2015-05-17T16:48:32+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5260#p5260 <![CDATA[Re: Game Optimising]]>

Statistics: Posted by TattieBoJangle — 17 May 2015, 16:48


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2015-05-17T16:40:24+01:00 2015-05-17T16:40:24+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5259#p5259 <![CDATA[Re: Game Optimising]]> On the website, what it promotes that it does seems very good, especially keeping the original shape to the best it can.

Statistics: Posted by SolarPortal — 17 May 2015, 16:40


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2015-05-17T16:38:19+01:00 2015-05-17T16:38:19+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5258#p5258 <![CDATA[Re: Game Optimising]]>

Statistics: Posted by TattieBoJangle — 17 May 2015, 16:38


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2015-05-17T16:36:09+01:00 2015-05-17T16:36:09+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5257#p5257 <![CDATA[Re: Game Optimising]]> Shame it has no visual checking though.

Statistics: Posted by SolarPortal — 17 May 2015, 16:36


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2015-05-17T16:23:19+01:00 2015-05-17T16:23:19+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5256#p5256 <![CDATA[Re: Game Optimising]]>


Statistics: Posted by TattieBoJangle — 17 May 2015, 16:23


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2015-05-17T16:08:21+01:00 2015-05-17T16:08:21+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5255#p5255 <![CDATA[Re: Game Optimising]]> Statistics: Posted by TattieBoJangle — 17 May 2015, 16:08


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2015-05-17T16:00:21+01:00 2015-05-17T16:00:21+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5254#p5254 <![CDATA[Re: Game Optimising]]>

Statistics: Posted by StarFire — 17 May 2015, 16:00


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2015-05-17T15:41:01+01:00 2015-05-17T15:41:01+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5253#p5253 <![CDATA[Re: Game Optimising]]> Statistics: Posted by TattieBoJangle — 17 May 2015, 15:41


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2015-05-17T15:37:15+01:00 2015-05-17T15:37:15+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5252#p5252 <![CDATA[Re: Game Optimising]]>

http://www.atangeo.com/products/cruncher

Statistics: Posted by TattieBoJangle — 17 May 2015, 15:37


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2015-05-17T15:29:13+01:00 2015-05-17T15:29:13+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5251#p5251 <![CDATA[Re: Game Optimising]]>
I think with an hour per month you will be able to get lots of models as it only takes a few seconds to convert.

The cloud uses a desktop application to do the work which is then uploaded to process. Time will tel,l but once I get some usable results we will post it. Hope the workflow will work with animated characters so we can reduce the poser meshes ;)

Statistics: Posted by StarFire — 17 May 2015, 15:29


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2015-05-17T15:17:54+01:00 2015-05-17T15:17:54+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5250#p5250 <![CDATA[Re: Game Optimising]]> Statistics: Posted by TattieBoJangle — 17 May 2015, 15:17


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2015-05-17T14:49:04+01:00 2015-05-17T14:49:04+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=1061&p=5243#p5243 <![CDATA[Game Optimising]]>
Hers the link if you fancy checking it out:

Statistics: Posted by StarFire — 17 May 2015, 14:49


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