what is annoying is the metallic slider that needs to be almost to max to get the more accurate possible material look.
What matters is to get some workflow that works , i tcould be pre adjusted sliders or values in material editor, or some material inherance where your new material type would have some pre made values multiplier to textures inputs adapted to substance paniter for example.Statistics: Posted by SpiderMack — 08 Oct 2017, 00:14
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