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Skyline Forums Skyline Game Engine Community Forums 2015-02-01T18:57:08+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=41&t=775 2015-02-01T18:57:08+01:00 2015-02-01T18:57:08+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3334#p3334 <![CDATA[Re: learning the ropes of skyline :)]]> Statistics: Posted by StarFire — 01 Feb 2015, 18:57


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2015-02-01T18:52:36+01:00 2015-02-01T18:52:36+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3333#p3333 <![CDATA[Re: learning the ropes of skyline :)]]> Statistics: Posted by StarFire — 01 Feb 2015, 18:52


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2015-02-01T18:48:13+01:00 2015-02-01T18:48:13+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3332#p3332 <![CDATA[Re: learning the ropes of skyline :)]]> We do have plans for a faster water shader, that will most likely be used on the river editor aswell.
The ocean is slow due to several Render To Texture(RTT) calls. But it is currently the best form of water in skyline.

Statistics: Posted by SolarPortal — 01 Feb 2015, 18:48


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2015-02-01T18:17:59+01:00 2015-02-01T18:17:59+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3331#p3331 <![CDATA[Re: learning the ropes of skyline :)]]>
however with water off the editor runs nicely at about 300fps give or take.

Statistics: Posted by lordalmighty1 — 01 Feb 2015, 18:17


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2015-02-01T17:43:19+01:00 2015-02-01T17:43:19+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3330#p3330 <![CDATA[Re: learning the ropes of skyline :)]]> Statistics: Posted by TattieBoJangle — 01 Feb 2015, 17:43


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2015-02-01T17:03:29+01:00 2015-02-01T17:03:29+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3326#p3326 <![CDATA[Re: learning the ropes of skyline :)]]> Statistics: Posted by lordalmighty1 — 01 Feb 2015, 17:03


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2015-02-01T17:00:06+01:00 2015-02-01T17:00:06+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3325#p3325 <![CDATA[Re: learning the ropes of skyline :)]]> Statistics: Posted by SolarPortal — 01 Feb 2015, 17:00


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2015-02-01T16:45:37+01:00 2015-02-01T16:45:37+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3323#p3323 <![CDATA[Re: learning the ropes of skyline :)]]> am starting to notice a lot of performance drain now, with the ocean being active while adding entities so have turned it off for this purpose and will now only add it back for screenshots ect. is there away to limit the oceans size?, as it stretches out along ways past my terrain borders?.

Statistics: Posted by lordalmighty1 — 01 Feb 2015, 16:45


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2015-02-01T15:24:55+01:00 2015-02-01T15:24:55+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3319#p3319 <![CDATA[Re: learning the ropes of skyline :)]]> We are still in BETA, so there is always the off chance of something breaking.

Statistics: Posted by SolarPortal — 01 Feb 2015, 15:24


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2015-02-01T15:21:40+01:00 2015-02-01T15:21:40+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3318#p3318 <![CDATA[Re: learning the ropes of skyline :)]]> .

Statistics: Posted by lordalmighty1 — 01 Feb 2015, 15:21


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2015-02-01T15:12:52+01:00 2015-02-01T15:12:52+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3317#p3317 <![CDATA[Re: learning the ropes of skyline :)]]>

Hint: Since, you are starting to get something that is looking good, remember to make incremental backups:

Statistics: Posted by SolarPortal — 01 Feb 2015, 15:12


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2015-02-01T15:01:10+01:00 2015-02-01T15:01:10+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3316#p3316 <![CDATA[Re: learning the ropes of skyline :)]]> yeah it starting to take form abit.:)

Statistics: Posted by lordalmighty1 — 01 Feb 2015, 15:01


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2015-02-01T14:18:35+01:00 2015-02-01T14:18:35+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3314#p3314 <![CDATA[Re: learning the ropes of skyline :)]]>

Statistics: Posted by StarFire — 01 Feb 2015, 14:18


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2015-02-01T12:52:35+01:00 2015-02-01T12:52:35+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3312#p3312 <![CDATA[Re: learning the ropes of skyline :)]]>
As for the bones issue. That pm with the updated skyline editor.exe had those fixes ;), don't worry because the next update will still work. just take a backup of the current exe before overwrite

Statistics: Posted by SolarPortal — 01 Feb 2015, 12:52


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2015-02-01T09:45:02+01:00 2015-02-01T09:45:02+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=775&p=3310#p3310 <![CDATA[Re: learning the ropes of skyline :)]]>
here is the startings of the town so far..




not to much to see yet, had a few mistakes and errors happen forcing a restart of the engine :(..
silly bones on objects again I think when copying an entity issue..lol
so now im not copying models just selecting them from the asset library over and over lmao.. time comsuming but safer tbh..

Statistics: Posted by lordalmighty1 — 01 Feb 2015, 09:45


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