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Skyline Forums Skyline Game Engine Community Forums 2015-03-12T13:14:35+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=41&t=910 2015-03-12T13:14:35+01:00 2015-03-12T13:14:35+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=910&p=4197#p4197 <![CDATA[Re: Over 5k Animated Trees]]> lol.
Skyline can certainly handle its trees then :)

Statistics: Posted by SolarPortal — 12 Mar 2015, 13:14


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2015-03-12T12:54:24+01:00 2015-03-12T12:54:24+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=910&p=4196#p4196 <![CDATA[Re: Over 5k Animated Trees]]> Statistics: Posted by TattieBoJangle — 12 Mar 2015, 12:54


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2015-03-12T10:36:47+01:00 2015-03-12T10:36:47+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=910&p=4188#p4188 <![CDATA[Re: Over 5k Animated Trees]]>
Good to see your enjoying it still.

Still, most modern games are not overly populated to keep performance right up. And with different models and materials at play, the fps will drop. But it is pretty cool :D

And yes, with extra occlusion culling techniques, i think scenes will be able to be heavily detailed and populated.
But still lots to do.

Place some grass all over the floor aswell :)

Statistics: Posted by SolarPortal — 12 Mar 2015, 10:36


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2015-03-12T10:02:47+01:00 2015-03-12T10:02:47+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=910&p=4185#p4185 <![CDATA[Re: Over 5k Animated Trees]]> Statistics: Posted by AuShadow — 12 Mar 2015, 10:02


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2015-03-12T00:57:57+01:00 2015-03-12T00:57:57+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=910&p=4183#p4183 <![CDATA[Over 5k Animated Trees]]>

Statistics: Posted by TattieBoJangle — 12 Mar 2015, 00:57


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