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Skyline Forums Skyline Game Engine Community Forums 2013-09-25T11:00:36+01:00 https://forum.aurasoft-skyline.co.uk/feed.php?f=65&t=468 2013-09-25T11:00:36+01:00 2013-09-25T11:00:36+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=468&p=1737#p1737 <![CDATA[Re: Bug and crash]]>
I have watched both videos, and i shall start with the first one.

1) i see that all softwares are working fine even while video recording, but as i mentioned before. It is skylines fault as the renderer takes a while to kick back in, we will have a look and see if we can improve the speed for the render window to start up again.
This area has not had a great deal of work.

2) The shadow problem is because of using a point light, which we have not yet developed yet apart from the lighting, To render shadows for a point light, you have to project in 6 directions, whereas a spotlight and directional only project in 1. Which makes these lights much more effecient in a scene for rendering.
The game bioshock only used spotlights due to the technical troubles of using point lights.

Plus because we have not combined our forward and deferred renderer, we cannot have an unlimited amount of lights in forward mode, which means placing 2 or more lights really cripples the frame rate. We are planning to take a look at shadows and deferred for the final release.

Statistics: Posted by SolarPortal — 25 Sep 2013, 11:00


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2013-09-24T13:23:01+01:00 2013-09-24T13:23:01+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=468&p=1733#p1733 <![CDATA[Re: Bug and crash]]>

Statistics: Posted by Ellement — 24 Sep 2013, 13:23


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2013-09-24T11:55:27+01:00 2013-09-24T11:55:27+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=468&p=1731#p1731 <![CDATA[Re: Bug and crash]]>

here we go , multiple application test 1



watch hd and turn off your speakers plz.

i will upload another one , with shadow problem , one light is casting shadow while the second one is not :)

Statistics: Posted by Ellement — 24 Sep 2013, 11:55


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2013-09-24T11:47:00+01:00 2013-09-24T11:47:00+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=468&p=1728#p1728 <![CDATA[Re: Bug and crash]]>

It does take a little longer for the renderer to kick back in when it has been "restored down", which is the same bug as passing skyline to the other screen, or resizing which can sometimes crash. It just takes a while, and if you are running maya, and a video recording then this may slow it down some more.

We also have the same issue at times, because going fullscreen layout or back to default layout can also show the same problems.

As for the textures and materials, you never showed anything, so we have no clue as to whats happening. :)

Statistics: Posted by SolarPortal — 24 Sep 2013, 11:47


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2013-09-24T06:59:59+01:00 2013-09-24T06:59:59+01:00 https://forum.aurasoft-skyline.co.uk/viewtopic.php?t=468&p=1724#p1724 <![CDATA[Bug and crash]]>
So i started recording the video. And here is the result.

The end of the video , is just my nerves exploded. :twisted:





Well i tried to show you 1 problem and while recording i found another. If i record a video while 2 softwares are running Maya and skyline , skyline crashes easily and it is unusable at the moment of recording with more apps running. This never happened , even i had maya and unity and udk opened on the same monitor, what is the problem ??

i have 8gb ram , super cpu ,and good graphics. 100% sure it is not my system. :shock:

Statistics: Posted by Ellement — 24 Sep 2013, 06:59


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