Skyline when booting auto scans the asset library to find any assets that can be used and loads them into resources.
So your mesh should be picked up if stored in this folder.
if you post the path to which the asset is stored; that might help narrow down the problem. 
But if you are making a game and don't want to use the asset library as all assets are for your game only, then skyline can create a project folder which can be stored anywhere on your hard drives and skyline will load all assets found within.
This can be created by clicking the "File->New project" or clicking the icon on the main toolbar.
Documents: - toolbar may be out of date but icons are the same.Statistics: Posted by SolarPortal — 15 Apr 2014, 13:03
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