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Some weapons been working on.

Some weapons been working on.

Postby necdel » 13 Jan 2013, 09:00

Hey guys, just a quick post of some weapons I have been working on. Been knee deep in modelling characters, and figured I could give modeling something else for a change. Here are a few weapons I have been working on, critique welcome. The last pic is not necessarily for a game, just a model of one of my knives here at the house.

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Re: Some weapons been working on.

Postby StarFire » 13 Jan 2013, 11:12

Very good model designs :)

The only thing I would mention is that the secular looks to wet/shiny, may be play with a secular map to only show a small amount. Also adjusting the exponent amount may help.

Keep up the good work :)
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Re: Some weapons been working on.

Postby dbest » 13 Jan 2013, 13:07

Nice stuff. I am no artist, and for me art is art. Always beautiful. :)
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Re: Some weapons been working on.

Postby necdel » 13 Jan 2013, 18:30

Thanks guys. Haven't played with the specular much, it drives me nuts too. The top two are primitive weapon ideas for my game, I figured the material wouldnt translate from blender to the engine well so was going to adjust that there once they are imported.

*EDIT*

I redid my knife this morning. finished it this time with the screws and all.

Image

This is the base mesh,

Image

The render has 2 subsurf on it.

The real knife is here for comparison,
http://www.kabar.com/knives/detail/1
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Re: Some weapons been working on.

Postby SolarPortal » 22 Jan 2013, 09:52

Very nice necdel, didnt see the edit post lol.

The knife looks pretty accurate compared to the real one. :D
If the knife is for a game, then the handle poly count is a bit to high, or are you going to render a normal map and put that on a low poly version of the knife for detail.
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Re: Some weapons been working on.

Postby necdel » 23 Jan 2013, 07:57

Thanks, the knife was just for fun, to see if i could do it. I am working on some character models now, finally starting to click with me on how to keep topology flowing with the models, so going back to character modeling a bit. I guess at some point I should just start a thread in the projects section.
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Re: Some weapons been working on.

Postby SolarPortal » 23 Jan 2013, 10:18

Great, looking forward to see what you do next. :D
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