[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4771: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4773: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4774: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4775: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
Skyline Forums • View topic - Hand Axe & Bilhook
A place where the topic is related to content creation.

Hand Axe & Bilhook

Hand Axe & Bilhook

Postby iamcheeseontoast » 07 Feb 2013, 14:24

Just finished these

Image
iamcheeseontoast
Skyline Contributor
Skyline Contributor
 
Posts: 160
Joined: 07 Sep 2012, 00:54
Location: Scotland

Re: Hand Axe & Bilhook

Postby StarFire » 07 Feb 2013, 14:49

very nice models :)

How many polly's?
User avatar
StarFire
Skyline Founder
Skyline Founder
 
Posts: 1678
Joined: 03 Jan 2012, 18:50
Location: UK
Skill: Great creative
Skill: Programmer
Skill: 3D Modeller
Skill: 2D Artist
Skill: Level Designer

Re: Hand Axe & Bilhook

Postby ucm » 08 Feb 2013, 06:36

Niice :D
User avatar
ucm
Skyline Padawan
 
Posts: 69
Joined: 26 Oct 2012, 04:19
Location: USA

Re: Hand Axe & Bilhook

Postby iamcheeseontoast » 08 Feb 2013, 12:49

Cant remember exactly but think there under 500 each.
iamcheeseontoast
Skyline Contributor
Skyline Contributor
 
Posts: 160
Joined: 07 Sep 2012, 00:54
Location: Scotland

Re: Hand Axe & Bilhook

Postby SolarPortal » 08 Feb 2013, 13:25

Quite decent for up close use.

What about lower poly ones to dot around places as ornaments. Just leave them on tables, or alternatively have lods for them.

The lods would be good as a LOD action is currently under development to attach to your scene entities with distance settings for each LOD. :D
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Hand Axe & Bilhook

Postby iamcheeseontoast » 08 Feb 2013, 15:45

LODs is the way to go with everyting really.
Glad to hear we can set each lod with its own distance.
Cry3 did it auto distance and you had to have a 50% reduction for each one.
This makes it really hard to have a nice un-noticable transition.

LODs - will these be auto or manually created. Will they be seperate meshs.

Axe/Bilhook I would think 1 lod followed by disapearing would be fine, lets face it they wont show after 25m anyway.
iamcheeseontoast
Skyline Contributor
Skyline Contributor
 
Posts: 160
Joined: 07 Sep 2012, 00:54
Location: Scotland

Re: Hand Axe & Bilhook

Postby SolarPortal » 08 Feb 2013, 18:28

User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Hand Axe & Bilhook

Postby iamcheeseontoast » 08 Feb 2013, 18:35

Manual LOD is great. You can get really funky buildings when using an auto lod, LOLOL.

Good idea on the normals and spec. Maybe look at having that an auto thing for lods.
iamcheeseontoast
Skyline Contributor
Skyline Contributor
 
Posts: 160
Joined: 07 Sep 2012, 00:54
Location: Scotland

Re: Hand Axe & Bilhook

Postby SolarPortal » 08 Feb 2013, 20:57

User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Hand Axe & Bilhook

Postby ucm » 10 Feb 2013, 00:19

User avatar
ucm
Skyline Padawan
 
Posts: 69
Joined: 26 Oct 2012, 04:19
Location: USA

Re: Hand Axe & Bilhook

Postby SolarPortal » 10 Feb 2013, 11:39

@ucm: i like the idea of having a script controllable lod system that can allow you to set and stop certain things at certain distances, ill look at implementing some lod script controls.

To get performance out of a game, these things have to be done and will make the engine more pro friendly :D
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: Hand Axe & Bilhook

Postby iamcheeseontoast » 10 Feb 2013, 12:49

Just keep the script non-pro friendly as well, LOL...
iamcheeseontoast
Skyline Contributor
Skyline Contributor
 
Posts: 160
Joined: 07 Sep 2012, 00:54
Location: Scotland

Re: Hand Axe & Bilhook

Postby SolarPortal » 10 Feb 2013, 20:50

lol of course :P
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer


Return to Content Creation

Who is online

Users browsing this forum: No registered users and 2 guests