Help with your scripting

Rotate planets

Rotate planets

Postby epsilonion » 10 Sep 2015, 20:35

Hi,

Just wondering if theres a API hook to be able to rotate planets etc etc.

Something like

transform.RotateAround(Vector3.zero, Vector3.up, 20 * Time.deltaTime);

(took that from somewhere else).

I know you can use animations but think that a coded way would be so much better.
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Re: Rotate planets

Postby TattieBoJangle » 10 Sep 2015, 20:41

Yea right click it entity then then go to action Add - add entity rotate ;)
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Re: Rotate planets

Postby epsilonion » 10 Sep 2015, 20:46

Ah ty mate never noticed that lol.... silly me.. :D
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Re: Rotate planets

Postby TattieBoJangle » 10 Sep 2015, 20:47

hahah I was the same it was sp that pointed it out to me ;)
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Re: Rotate planets

Postby SolarPortal » 10 Sep 2015, 20:49

:D
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Re: Rotate planets

Postby TattieBoJangle » 10 Sep 2015, 20:50

This is one I used it for in the past so it works well.

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