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Skyline Forums • View topic - Teleport script
Help with your scripting

Teleport script

Teleport script

Postby epsilonion » 12 Sep 2015, 21:55

I have been trying to help a mate get a teleport script working.

when the player enters a trigger box it should set the position of the player entity to x,y,z but does not want to play nice.
The position of x,y,z is taken from a entity in the scene (a tall cube) called "destination" tag "spawn1".

entity.setPosition( entity.getIDFromTag("Player"), x, y, z ); moves a cube but will not move the a player..


I have tried with the fpsSystem.setPosition(entity.getIDFromTag("Player"), x, y, z); hook but that just crashes skyline and in the api states that its for respawning after a KO.

scene and lua file.
teleport.zip
Teleport scene and lua files
(25.35 KiB) Downloaded 1034 times


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Re: Teleport script

Postby SolarPortal » 12 Sep 2015, 22:31




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Re: Teleport script

Postby epsilonion » 12 Sep 2015, 22:52

everytime I used the fpsSystem.setPosition it crashed on me lol.. :D
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Re: Teleport script

Postby SolarPortal » 12 Sep 2015, 23:21




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Re: Teleport script

Postby epsilonion » 13 Sep 2015, 00:18

I think I need to reinstall its started with the errors when loading in scenes that should be hidden etc again no idea why..
Just bloody got all my models imported as well lol... :D

I am slowly working on an inventory as well and will be getting it working with the GUI system when I work it all out lol..
Oh on this note, while I remember... is there a hook for loading in textures? basically an example below for when inventory items are loaded in and a texture can be passed to the GUI for display etc.. etc..


item.name = "axe"
Item.texture = "textures/sample.jpg"
item.description = "hurts when hit with, cut trees to make wood"
item.strength = 80
item.damage = 30
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Re: Teleport script

Postby SolarPortal » 13 Sep 2015, 00:42




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