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Skyline Forums • View topic - Make FPS Player
Help with your scripting

Make FPS Player

Make FPS Player

Postby CreativeOcclusion » 21 May 2016, 02:09

I am attempting to make a FPS Player...

I have added the actions from the action editor:
First Person Camera
FPS System Player
PhysiX Player Controller
and external script...Scripted_Player.lua from the examples folder in scripts...

Player does move and changes animations correctly...
Player turns right to left on the Y axis correctly...
Player does NOT follow camera up and down on the X axis...

Is there a way to attach player to camera or code to get him to stay with the orientation of the camera?..

Better yet, does anyone have any old code laying around that may have tried this in .lua?

I know that I will figure it out eventually, but I want to save some time...

Thanks for any help...CO
Thanks, CreativeOcclusion
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Re: Make FPS Player

Postby SolarPortal » 21 May 2016, 14:21




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Re: Make FPS Player

Postby CreativeOcclusion » 21 May 2016, 18:55

Thanks for the help...It was the offset action that I was missing...

I am just doing this as a side project...I bought a new arms and weapon model that I wanted to try out in SkyLine...Later I will need more weapons in ToT...Different planets and different tunnels...

Just looking ahead...I want to make a FPS Player for SkyLine that has the entire code in lua...This will insure that I have full access to the code..

It is just a project...CO
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Re: Make FPS Player

Postby SolarPortal » 21 May 2016, 19:24

cool why not :)

When i get some time, i will try to help out :)



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