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Skyline Forums • View topic - Materials and textures
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Materials and textures

Materials and textures

Postby epsilonion » 20 Sep 2017, 21:38

I had a thought about a tv screen.

The screen of the TV displays a selection of images every 3 seconds, is there a way in LUA to change the textures within a material and or sub material?

To be able to change the textures and or settings for the textures would be great by code... :)

Oh another thought..

Say in game your scene is a prison and you have a security room filled with monitors, is it possible (Yet) to have cameras to project to a material (RTT), so you can see the prisoners going about there daily business like walking down corridors?

I would absolutely love the Camera to material RTT feature.. :)
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Re: Materials and textures

Postby SolarPortal » 20 Sep 2017, 22:45




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