OK, what I have come across so far is:
1) When I change a Material assigned to a Mesh, it seems to save any changes to the new Material under the previously assigned Material. BTW my Materials & Meshes are named like this: biosphere_b, biosphere_g etc. to denote the different factions.
2) The "Diffuse Tint" field does not display the correct RGB values (seems to retain the last ones that I entered)
3) There doesn't seem to be any way to disable the "Diffuse Tint" colour (maybe this is by design, but I can't set the Alpha in this, so it appears to stuff up my Texture with Alpha)
4) I get occasional crashes when I change the Mesh and/or Material (seems to be random)
5) Opening my own Preset Library causes a crash (nothing in log file)
6) Can't save more than one Preset. For example, it looked like I had successfully saved a Preset, but when I check the Library it's not there.
I'll keep going, and update if I find anything else.
regards
Shando

