by SolarPortal » 15 Aug 2015, 16:06
i am working on the material editor upgrade now to handle the double sided option.
It looks much better, but it still suffers from bad alpha rejection shadows when facing down the light. But still usable compared to what was shown before lol

Conceive, Quantify & Do!
Skyline Game Engine - Lead Developer.
Please provide as much information as possible when asking for help.
Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860