Now that I'm getting my models to look almost as I want them
How can I get a realistic looking "Crystal" in four different colours (Red, Green, Blue & Yellow)??
I have tried through various modelling programs, but they can't export the Refractive Index bit. I've also checked the Ogre forums and found some stuff, but it was talking of multiple passes, blitting to the buffer etc. and I haven't quite got my head around that yet
Any help would be greatly appreciated, as once my models are done I can start building the rest of the game
Thanks
Shando

