I am having trouble applying materials to imported objects. If I apply a pre-existing material from the Skyline Assets folder to an internally-generated shape, it appears just fine. If a apply it to an imported shape, the base colour of the material is applied and nothing else.
As an example:
The cube on the left is an internally generated one, with the \Aurasoft\SkylineSDK\Asset Library\Materials\Ground n Floor\Grass_00.material applied, and is fine.
The center one was created in Blender, exported as Ogre XML, converted to Ogre mesh, imported to Skyline and has the same material applied.
The left one was created in Wings3d (in case there was a problem with Blender), saved as a Collada DAE and imported into Skyline, and again has the same material applied.
Any thoughts on what is going on? I've tried this many times with different file formats / projects / scenes and always get the same result.
Thanks for any help!