by CreativeOcclusion » 31 Oct 2015, 16:36
I have added a 3D sound action to a generator...I want the sound to come from the generator but I can hear it throughout the whole level...I have played with the adjustments in the action but volume is the only one I can see (hear) working...I see that there is a setRolloff command...Is this what I need?...Is there a doc or example on 3D sound?...Do I need to just adjust it with code?...Can I have an example of the correct way to set it up with code?...Thanks
Thanks, CreativeOcclusion