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mesh + animation how to?

mesh + animation how to?

Postby Ellement » 02 Nov 2012, 20:38

I was just wondering how do i animate an object inside the engine? say i want to rotate a cube or sphere. Do i have to do this by script? if so , how to do it?

thank you
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Re: mesh + animation how to?

Postby StarFire » 02 Nov 2012, 21:28

Animation can be achieved in one of 3 ways:

1. The mesh can be animated inside the modeling application ( long way )

2. Through the use of the lua script entity.setRotation(entity_ID, x, y, z) see the Scripting API https://api.aurasoft-skyline.co.uk/index.html

Note: the API can be accessed from inside Skyline from the Help menu.

3. And finally the quickest way is via the use of the Rotate Action. See the Toxic knot demo for an example of the rotation action. I will write a quick tutorial on how to rotate an object via actions.
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Re: mesh + animation how to?

Postby Ellement » 02 Nov 2012, 22:35

Thank you , very usefull
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Re: mesh + animation how to?

Postby StarFire » 02 Nov 2012, 23:16

I have added a new tutorial to the user manual on how to add a Rotation Action, hope this helps ;)
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Re: mesh + animation how to?

Postby Ellement » 02 Nov 2012, 23:28

NightHawk wrote:I have added a new tutorial to the user manual on how to add a Rotation Action, hope this helps ;)



Hi thank you. :? , ehmm may you link it plz, somehow i can't find it
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Re: mesh + animation how to?

Postby StarFire » 02 Nov 2012, 23:29

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Re: mesh + animation how to?

Postby Ellement » 02 Nov 2012, 23:47

Works, Thank you.
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Re: mesh + animation how to?

Postby epsilonion » 12 Oct 2017, 15:14

Hi welcome to the Skyline forums, this would be a question that I can not answer myself but the development team can and they won't be long (usualy) in answering your query.

I just wanted to welcome you to the community.

If you looking for faster support you can join our discord tech support https://discord.gg/4bKEAm
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