Thanks, Those logs are the right ones
We haven't tried setting or preparing anything directly on the desktop before.. unusual workflow lol
![Razz :P](./images/smilies/icon_razz.gif)
Have you tried putting the FBX files inside the "Asset Library" which is located along with the install directory and prepare from inside there rather than the desktop. I will look for the FBX file in question and see what happens on our side.
right I am running the lite version to see how it works before purchasing. at this point it don't
Understandable. It does sound like an incorrect workflow if using the desktop for preparing your assets from. Installing to the C Drive was correct.
One thing to try which will be changing in the next couple versions for better compatibility is to delete the file at:
"C:\Users\$(Username)\Documents\Aurasoft UK\Skyline Game Engine\UserSettings\AssetLibraryProfile00.ini" as this is where it holds the path to the user asset libraries..
Then when you load skyline again, it will regenerate and locate to the C Drive version..
Place the files you are trying to prepare into the asset library, then open the asset manager inside skyline and use the prepare on your folder inside the asset manager.
Note, that when preparing, it is best to do the parent folder of the models and not the entire directory as this will prepare other things unnecessarily.
See how that goes.. and if possible to speed things up, please send me the SK_Mannequin.fbx either on here or through pm.
I will then be able to test myself quicker.
![Smile :)](./images/smilies/icon_e_smile.gif)
Best Regards
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
and again, we are sorry for the problems you are experiencing..