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loading in a model

loading in a model

Postby cassius_b » 26 Feb 2018, 20:57

I have a model of a house in fbx format. How do I load it into my scene?
cassius_b
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Re: loading in a model

Postby SolarPortal » 26 Feb 2018, 22:13

Use the asset manager to convert the fbx to a mesh using the "prepare folder for skyline" option.
This will add it to the resources, convert fbx to mesh, then convert textures to DDS and auto create your materials for you.

Then all you have to do is drag the mesh to the scene.

Also, it is wise to only prepare the folders you need to convert. So a parent folder on All Characters would be a bad idea, whereas converting on each character folder would be a good idea. :)
Hope this helps :D
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Re: loading in a model

Postby cassius_b » 26 Feb 2018, 22:16

Thanks again for prompt answer.
cassius_b
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Posts: 154
Joined: 21 Mar 2016, 13:45
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Re: loading in a model

Postby SolarPortal » 26 Feb 2018, 22:22

no problem :)
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
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