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Trees and collisions

Trees and collisions

Postby epsilonion » 12 Mar 2015, 10:46

I dont know if this is in the right topic but here goes...

Is there an easier way to add collisions to trees when you have placed hundreds of them on a scene then do it one by one like in them great tutorials?

It would take me for ever to add collisions to a small forest...
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Re: Trees and collisions

Postby SolarPortal » 12 Mar 2015, 11:18

we currently do not have this feature, but we will support it eventually. :)
However, physX does have a limitation on the amount of rigidbodies allowed per physics scene, which could be used up mostly by trees inside skyline lol :P

Added to the roadmap: https://trello.com/c/6jU6P9gD/199-tree-physics
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