Terrains, skys, Oceans, anything to do with the environment

Terrain Editor crash

Terrain Editor crash

Postby RufeScorpius » 28 Jun 2018, 00:47

Hello, I was creating a piece of land and everything was fine. Then I changed a brush (now I do not remember which happened quickly) and gave me a runtime error and crashed.

Always the same as before:
Intel (R) Core (TM) i5-4690K CPU @ 3.50GHz
Ram Memory: 8 GB
Windows 10 pro, 64 bit
Attachments
Skyline_TechSupport.txt
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Skyline.log
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Intel (R) Core (TM) i5-4690K CPU @ 3.50GHz
Ram Memory: 8 GB
Windows 10 pro, 64 bit
RufeScorpius
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Re: Terrain Editor crash

Postby SolarPortal » 28 Jun 2018, 13:18

Thank you for the report, it seems it failed to locate the brush file which is why it crashed.

Q) Were you terraforming, painting textures or painting a colourmap?
Q( Also, please can you explain the process you took to make this happen, did you use a new scene, default template, already existing terrain scene, etc...

Edit: Also oved the forum topic to the User support forum.
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Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
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Re: Terrain Editor crash

Postby SolarPortal » 28 Jun 2018, 15:24

I have tried to replicate on the installed version of skyline pro using and selecting, deselecting the terrain brush you have had problems with and i have not have success in making it crash. If there is a specific process i can follow to make it happen my side, then i will gladly fix it :)
Conceive, Quantify & Do!
Skyline Game Engine - Lead Developer.
Please provide as much information as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
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