Skyline Editor related tips n tricks!

Publish protect data

Publish protect data

Postby SpiderMack » 16 Apr 2018, 13:23


I tested publish a game, i used Zip packaging, but it looks like some data is not crypted or protected.
Should i use the other packaging method instead ?

For example i found the file "ProjectFileResources" was readable with hard drive path to the project file, should it be crypted ?

Are Lua files crypted in the game release ?
Lua source code must stay closed.

Are game save and load files crypted ?
User avatar
Skyline Expert
Posts: 441
Joined: 02 Dec 2016, 09:15
Skill: Concept artist
Skill: 3D Modeller
Skill: Level Designer
Skill: Scripter

Re: Publish protect data

Postby SolarPortal » 16 Apr 2018, 18:36

use the .pak encryption option on the exporter.
Conceive, Quantify & Do!
Skyline Game Engine - Lead Developer.
Please provide as much information as possible when asking for help.

Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
User avatar
Skyline Founder
Skyline Founder
Posts: 3151
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Return to Skyline Editor

Who is online

Users browsing this forum: No registered users and 2 guests