Skyline Editor related tips n tricks!

Publish protect data

Publish protect data

Postby SpiderMack » 16 Apr 2018, 13:23

Hi,

I tested publish a game, i used Zip packaging, but it looks like some data is not crypted or protected.
Should i use the other packaging method instead ?

For example i found the file "ProjectFileResources" was readable with hard drive path to the project file, should it be crypted ?

Are Lua files crypted in the game release ?
Lua source code must stay closed.

Are game save and load files crypted ?
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Re: Publish protect data

Postby SolarPortal » 16 Apr 2018, 18:36

use the .pak encryption option on the exporter.
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