Just been upgrading the material editor to have 1-4 detail layers for diffuse and normal pluss scale, offset and....... scrolling for each layer( needed for water plane and wet walls etc.)
Blend to textures such as grass and cobble to have grass between the cobbles or substitute the grass for sand and the cobbles would have sand between them. This acheived by the use of each layers blending options, this ios aslo great for *ucking up your visuals for some trippy VJ like effects lol
looks way better seeing it animate... ooo my eyes!