From time to time we will inform the community of certain areas of Skyline Development. If we have decided to add a new features or new demos in development etc we will try to make a post in this topic.Feel free to leave your comments to help encourage out development team ; )

Update - Dec 2012

Update - Dec 2012

Postby StarFire » 03 Dec 2012, 10:45

Hi Guys,

Just to let you know we are getting closer to a new update patch, here are some of the main new features:

  • new base shader with spot,point and directional light all work with ranges and attenuation correctly.
  • material editor upgraded to bring back values
  • new Lua Animation Commands
  • upgraded animation system
  • new player camera action - 3rd person lazy cam.
  • Vegetation now works as expected and looks really nice with the new shader

There will be a full list of changes posted when we release ;)

Remember if you need a feature let us know and we can add it to the list!

Keep up the great testing and thank you for being patient with Skyline ;)
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Re: Update - Dec 2012

Postby ant0N » 03 Dec 2012, 10:54

in any numbers is expected to be updated? :D
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Re: Update - Dec 2012

Postby StarFire » 03 Dec 2012, 11:31

Hope to have a release in the next week ;)
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Re: Update - Dec 2012

Postby Ellement » 03 Dec 2012, 15:25

great
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Re: Update - Dec 2012

Postby iamcheeseontoast » 03 Dec 2012, 17:59

Sweet Just in time for me to try out my new SSD, Santa coming later this week...
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Re: Update - Dec 2012

Postby Ellement » 05 Dec 2012, 03:08

i want to only ask if you plan to add assimp before christmas?
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Re: Update - Dec 2012

Postby StarFire » 05 Dec 2012, 10:10

We can have a look at assimp after the next release, I am not sure if this will be released before xmas though as we need some time off to play new games but you never know ; )
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