From time to time we will inform the community of certain areas of Skyline Development. If we have decided to add a new features or new demos in development etc we will try to make a post in this topic.Feel free to leave your comments to help encourage out development team ; )

April 2014 update: The studio abyss!

April 2014 update: The studio abyss!

Postby StarFire » 08 May 2014, 15:12

Yes we are still here and working very hard on the new version of Skyline, preparing it for the beta release. There has been many new features added and we have nearly removed all **IN DEV** sections into their new homes.

It will be a few more weeks before we can release the new version to you but be assured we will release it as soon as we are happy for the testing to begin :D

Thank you for being very patient waiting for this new release, but the wait will be worth it! ;)

Here are a couple of development images:

The new editor design we are currently working on. Far less wasted space with the new clean design.
Image

The new environment editor makes it much faster to get cool environment set up for your scene.
Image
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Re: April 2014 update: The studio abyss!

Postby diedir » 10 May 2014, 07:53

Happy to ear good news for SkyLine,
thank you for your hard work and hope it will be released soon,
so we can toy with...
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Re: April 2014 update: The studio abyss!

Postby diedir » 10 May 2014, 07:58

must read : "happy to hear..." there
sorry for the "happy ear" thing...
something to say on new year's day "happy new ear" :lol:

no way to edit our posts ?
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Re: April 2014 update: The studio abyss!

Postby StarFire » 10 May 2014, 19:17

diedir wrote:must read : "happy to hear..." there
sorry for the "happy ear" thing...
something to say on new year's day "happy new ear" :lol:

no way to edit our posts ?

LoL :lol:

I have just adjusted the forum permissions so all being well, you should be able to edit your posts. ;)
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Re: April 2014 update: The studio abyss!

Postby ant0N » 11 May 2014, 16:23

nice that you keep us informed! :)
The interface is nicer (remember the interface first public alpha version :) ). But this is not the limit, you need to do maximum simple and ergonomic interface, such as in Blender3D.
Image

What if I do something like that?
Image

I understand that it is already too late to change something and not all like Blender :D , but that's just my opinion. ;)


What about mobile platforms? how soon do you plan to add Android and iPhone?
you would not hurt to do a road map, it will save you from such questions. :D :D
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Re: April 2014 update: The studio abyss!

Postby SolarPortal » 11 May 2014, 18:48

thanks for the input :D

we do have plans for turning the actual windows frame into part of the application and display the main file menu on there. (the same bar with close, minimize and maximise.), such as in photoshop cs6.
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