From time to time we will inform the community of certain areas of Skyline Development. If we have decided to add a new features or new demos in development etc we will try to make a post in this topic.Feel free to leave your comments to help encourage out development team ; )

Feature: New gizmo with grid snap

Feature: New gizmo with grid snap

Postby SolarPortal » 16 Jul 2014, 14:58

Here is a new feature that we have been developing that will be included in the next auto update.

3 Way Gizmo - Separate Position, Rotation and Scale
Image

This is a fully functional 3 type gizmo that works in world and local space for position and rotation.
Scale only works in local space. You switch between world and local on a drop down located in the on screen info.
It is controlled by the key modifiers,
> ctrl(rotate)
> ctrl + alt(scale).
There are also 3 transform buttons on the top that set the editing mode.

Snapping
Along with those cool new features, is the added ability of snapping to a grid, in local or world space.
This helps when building structures like train tracks or levels that are built from same size tiles, with a fully customizable grid distance
Added extra is the rotation snapping, so you can only rotate so many degrees each turn.

There is also the ability to align objects to the grid, either by dropping them into the scene with snapping active or by a right click "Align to" menu option. Which offers you to "align with the grid", "align to floor(bounds)" or "align to floor (pivot)."

We are also developing an up-to-date single 1 way gizmo, that will replace the current gizmo.
Then an editor settings property will be made to switch between the 2 of them and also a registry setting so skyline always loads back with the gizmo of your choice.
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Re: Feature: New gizmo with grid snap

Postby ant0N » 16 Jul 2014, 15:17

I like the new gizmo!!! would rather have a new release.. :D
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Re: Feature: New gizmo with grid snap

Postby howler » 19 Jul 2014, 00:30

Awesome!
Do you see how much modification you've made when you use the new gizmo? (eg. as you rotate the object does it show you how many degrees it has been rotated )? If not, adding a little tooltip showing object location/rotation/size as you use the gizmo would be really handy!
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Re: Feature: New gizmo with grid snap

Postby StarFire » 19 Jul 2014, 12:59

Good idea howler, we do have plans for the next past of the gizmo to add rotational,positional and scalar values onto the status bar. ;)
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