From time to time we will inform the community of certain areas of Skyline Development. If we have decided to add a new features or new demos in development etc we will try to make a post in this topic.Feel free to leave your comments to help encourage out development team ; )

November Update

November Update

Postby StarFire » 18 Nov 2012, 16:12

Hi Guys,

We have been very busy building the new road editor which has seen many problems which have been resolved. It is no where near completed but is now in a usable state ( included in the next release patch ). There is a new selection of lua commands created to cover collision and to test this we have created a simple invader game which has sound, special effects, player bullet ( not physics) collision via ray casting and game states. This game plays but has shown areas of the core Lua system that will need revisited and optimized. We will release the game to the forum after the next patch release as it will serve as an example on Skyline Lua programming. Also the projects system has had some new improvements where you can use assets from any library, project scenes can have sub folders and importantly projects can now be shared, all of this is in the next patch.

So I hear you saying when is the next release!!

Ok we are aiming to have it available in the next few days, so keep an eye on the forum for details :D
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StarFire
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Re: Ноябрь Обновление

Postby ant0N » 18 Nov 2012, 16:16

I can't wait!!! Want to start making games for this engine... :) :D
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Re: November Update

Postby Ellement » 18 Nov 2012, 22:31

can't wait :0)
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