I have imported an indoor level in .fbx format...I placed the level in the scene on top of the grounddisc and added Rigidbody mesh type to the indoor level...I added the FPS Kit Player in the level...I decided since I would not need the grounddisc I would delete it...When it was deleted FPS player floats to ceiling and orientation of mouse move is all messed up...
Does the grounddisc have to be present in scene to use FPS Kit Player?...Is there something I need to add to the indoor level for the FPS player to work correctly without the grounddisc?...