by StarFire » 27 Jul 2015, 11:34
We have a couple of ideas currently in the pipeline. One is an open source system and the other is to get back in touch with Umbra and see if there is a way to get their tools into Skyline. We did have contact in the past but Skyline was going to retail for a much higher price than it is now so they may not see a way of getting there money back from the current pricing.
What we can say is that Skyline will have one other another way to achieve occlusion culling as it is a necessity for any big game world.
Dream the Journey, Live the Experience!