Hi all,
So I'm gearing up to work on a project, and thought I'd ask the users about basic functionality requirements (and wishlist) that have for the project... and how well they mesh with the capabilities of Skyline.
Requirements:
- Visual inventory system (meaning, lots of images of inventory items, drag n drop interaction).
- Day/night cycles.
- Realtime scaling of entities (via script).
- "Cut scenes" by video file, or if need be, by secondary camera, set to display a scripted cut scene.
Wants:
- Vignette post processing
- grain/noise in post processing
- color (de)saturation in post processing
- wind simulation (affecting global physics... example, all particle systems in game)
- rain effects (modulated)
- fog effects (modulated)
So... can I get there from here?
Thank you for your kind help.
Ryder