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Nvidia/AMD

Nvidia/AMD

Postby PaRaDoXoS » 07 Apr 2016, 14:01

Hey,
when looking out for a new Graphics Card, does Skyline need Nvidia (for physics) or am I free to choose?
Is there a minimum of vram that you'd advise (apart from "the more the better")
PhenomII 2,8GHz, GeForce9600GT, 16GB DDR3, SSD, old but still works
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Re: Nvidia/AMD

Postby SolarPortal » 07 Apr 2016, 14:14

We tend to go towards the Nvidia route as it always seems more compatible than AMD.
And your version of skyline's postFx has problems with AMD because of CG. However, postFX in the new renderer are currently non existant and when added, will use hlsl and glsl allowing compatibility with both brands of cards. Fingers crossed :)
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Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
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Re: Nvidia/AMD

Postby CreativeOcclusion » 13 Apr 2016, 18:36

I am using the AMD R7 260x....I haven't found any show stopping problems...
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Re: Nvidia/AMD

Postby SolarPortal » 13 Apr 2016, 19:11

From recent knowledge, Nvidia Drivers are a pita to manage for rendering engines whereas AMD are open to engaging with developers. It is all in the air now and i think either route is ok.
Conceive, Quantify & Do!
Skyline Game Engine - Lead Developer.
Please provide as much information as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
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Re: Nvidia/AMD

Postby CreativeOcclusion » 13 Apr 2016, 19:24

From recent knowledge, Nvidia Drivers are a pita to manage for rendering engines whereas AMD are open to engaging with developers. It is all in the air now and i think either route is ok.


I mostly use AMD...Mostly because of price...But it seems that over the years the prices are getting closer together with Nvidia...So in the near future I may go with Nvidia...
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