by PaRaDoXoS » 08 Apr 2016, 09:49
You can drag the Fern into a scene from the Asset Manager and then add the Material to it by dragging it onto the Fern.
If the model shall use the material by default (which I assume), then you can use the Properties Panel on the right, click on the third icon (that with red, yellow and blue dots) and then use "Bake to Mesh File". This will change the Model on your Harddisk -- the Material will be used in the Future (and I assume everytime you click "Reset to default")
PhenomII 2,8GHz, GeForce9600GT, 16GB DDR3, SSD, old but still works