Post anything here that does not fall into the other topic categories.

implementing background music

implementing background music

Postby cassius_b » 11 Jun 2020, 22:57

Ji. How do I get background music into my game? I have a wav file.
cassius_b
Skyline Ensen
 
Posts: 124
Joined: 21 Mar 2016, 13:45
Skill: 3D Modeller
Skill: Programmer

Re: implementing background music

Postby SolarPortal » 11 Jun 2020, 23:10

Add a 2D sound in the right click context menu and then load the sound on the properties for the sound entity.
Alternatively, load a game object from the bottom panel that is a sound source. Again 2D not 3D.
Press play to hear it.
Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.


Specs: OS: Win 10 64bit, CPU: Intel i7 3770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3226
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: implementing background music

Postby epsilonion » 11 Jun 2020, 23:13

User avatar
epsilonion
Skyline Lead Moderator
Skyline Lead Moderator
 
Posts: 871
Joined: 26 Feb 2015, 11:51
Location: Hull, East Yorkshire, England
Skill: Business Manager
Skill: Great creative

Re: implementing background music

Postby cassius_b » 12 Jun 2020, 20:47

Thanks for replies.
cassius_b
Skyline Ensen
 
Posts: 124
Joined: 21 Mar 2016, 13:45
Skill: 3D Modeller
Skill: Programmer


Return to Misc

Who is online

Users browsing this forum: No registered users and 1 guest

cron