Sure, its in the same way
1) select your object in the scene list.
2) open the
Entity Preset Editor 3) press the top left button "Edit Scene Entity" to get the entity data into the editor
4) click on the big button "Scripts" to open the scripts
5) Add a default script
6) Press the top center save button to save the data back into the scene
7) Click on the scene entity again in the scene list
8) From this scene entities property open the script header and select the script file button You will notice that the default script is showing.
9) Head to the asset library/Scripts folder and duplicate the Default.lua script, as this will give you some basic event functions.
10) repeat step 8 but this time click and select your newly duplicated file.
Hope this helps