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raiseland software on steam

raiseland software on steam

Postby lordalmighty1 » 17 Aug 2015, 22:56

tonight I found a software on steam called raiseland, its a terrain software that looks interesting, from what I saw in a vid of it it looks good and might be something for skyline users perhaps?. no link from steam but you can find it in the modelling and animations tab in software of steam store £30

http://raiselandsoft.com/ main site
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Re: raiseland software on steam

Postby TattieBoJangle » 17 Aug 2015, 23:22

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Re: raiseland software on steam

Postby StarFire » 18 Aug 2015, 15:18

It looks ok , has some good noise functions (procedural), but look at the price? :shock:

Planned for Skyline terrains - coming to an environment near yous soon:
New shader to match Ubre including GI, strong normals and ambient normals.
More painting layers
Global normal maps
detail layers for close up resolution
unlimited automatically paged terrains
Ingame deformation
Procedural noise to height generation
Procedural noise to auto paint
Brush rotation when painting
Interface redesign

:D :D :D
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Re: raiseland software on steam

Postby TattieBoJangle » 18 Aug 2015, 18:32

unlimited automatically paged terrains


:o Nice! cant wait for this one :o
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Re: raiseland software on steam

Postby lordalmighty1 » 18 Aug 2015, 20:51

can I request that we have the height maps for terrain raise / lowering turned 90 degrees as new height maps please?. sometime I want to have the height map at a different angle that I can get, probably silly but would be nice :) (as I don't know how to do it myself lol) or a rotate height map function on like the mouse wheel perhaps ? or something similar

edit, maybe hold R and mouse wheel to rotate the height map in editor ?

edit 2
the brushes erm templates things that sculpt the terrain please not height maps exactly lol :roll: :oops:
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Re: raiseland software on steam

Postby TattieBoJangle » 18 Aug 2015, 21:10

height maps for terrain raise


That's what it does ;) not sure what you mean I guess lol
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Re: raiseland software on steam

Postby SolarPortal » 18 Aug 2015, 21:16

i think he means having the ability to rotate the height map image before it is applied to the terrain surface. Similar to rotating the brush but not lol :P

Dont see why not though hehe :P
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Re: raiseland software on steam

Postby lordalmighty1 » 18 Aug 2015, 21:30

I was mistaken sorry sp, I ment the template brushes for sculpting terrain. lol my bad brain to me the templates are just mini height maps is all.

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Re: raiseland software on steam

Postby SolarPortal » 18 Aug 2015, 21:50

no worries ;) we will be adding the ability to rotate the brushes from any angle 0, 360. Great for editing edges or applying lines to the terrain differently. I myself have found it limiting at times when you cant rotate the brush. :)
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Re: raiseland software on steam

Postby lordalmighty1 » 18 Aug 2015, 21:53

cool ty, no need for a video demo of the issue then :)

even if the brush turned with the camera that be enough, right now it will face the same way no matter what way you look at it from :(
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