Skyline resources; Third party applications, Demo Scenes, Action plug-ins, Action Scripts, Presets etc any thing that can be used by Skyline

Behind the scene of OOT (Ocarina of time)

Behind the scene of OOT (Ocarina of time)

Postby SolarPortal » 15 Apr 2019, 15:44

Just watched this and its pretty cool to see how they made OOT.
Even though it may not look correct, its smoke and mirrors to create the illusion.
Very well made video. Just wanted to share to show that you dont always need high complex geometry.

Skyline Game Engine - Lead Dev.
Please provide as much info as possible when asking for help.

Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860

Twitter: @SolarPortal
Instagram: @SolarPortal
User avatar
Skyline Founder
Skyline Founder
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Return to Resources

Who is online

Users browsing this forum: No registered users and 2 guests