awesome m8
liking all of it
To get the camera right, you might find using the Camera entity instead of the "Player Camera V2" easier to use.
- Delete the action "Player Camera V2"
- RMB + click in the scene and go to > Camera >2D Fixed
- On its properties, set this as the active camera. Then check the look at box.
- Click on the plane. Get the tag from its properties and copy.
- On the camera, set the target to this tag.
- Set "Camera Mode" to custom.
- Choose the chase camera from the custom
- Press the "Set defaults" in the new opened property header.
- Set the "Position Offset" to something like "0 2.0 -20"
- Now set the "camera tightness" to "0.05"
Press play, the camera should be behind the plane and be a lazy cam with less properties to manage.