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Postby kohelo » 17 Aug 2017, 00:36

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Last edited by kohelo on 10 May 2018, 03:01, edited 1 time in total.
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Re: Multiplayer Skyline Arena.

Postby StarFire » 17 Aug 2017, 15:28

In the near future we aim to have full mmo.
Currently we have Lua commands for Raknet so users can develop server and client scripts, there are a few examples in the new release. ;)
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Postby kohelo » 17 Aug 2017, 20:17

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Re: Multiplayer Skyline Arena.

Postby StarFire » 17 Aug 2017, 21:00

Thanks for the information on "Tunngle", we will look into it :)
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Re: Multiplayer Skyline Arena.

Postby HeadClot » 18 Aug 2017, 22:01

Just thought I would chime in on this.
I would highly recommend looking into https://improbable.io/games if you want an out of the box MMO solution.
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Re: Multiplayer Skyline Arena.

Postby SolarPortal » 18 Aug 2017, 22:19

Thanks for the link HeadClot, we shall check it out :)
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Postby kohelo » 09 Sep 2017, 21:45

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Re: Multiplayer Skyline Arena.

Postby SolarPortal » 10 Sep 2017, 10:46

We also have plans to make use of the NULL render system to create a lightweight server ;)
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Re: Multiplayer Skyline Arena.

Postby Shando » 10 Sep 2017, 11:55

SolarPortal wrote:We also have plans to make use of the NULL render system to create a lightweight server ;)


8-) 8-) 8-)

I'm currently having fun trying to put together a P2P game, which seems to be coming along OK, so far. I'm aiming to have something that I can show in the next week or so.

It won't be a full game, but will hopefully be several players connecting and a scene generated by one player being reproduced on the others (fingers crossed).

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Re: Multiplayer Skyline Arena.

Postby TattieBoJangle » 10 Sep 2017, 12:23

Great news Shando and good luck!
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Re: Multiplayer Skyline Arena.

Postby SolarPortal » 10 Sep 2017, 12:27

Awesome work Shando :) Look forward to seeing it after all these years lol :P
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