Hi Christian Welcome to the forums
Its always great to recieve feedback from users.
Thank you
I'll try to answer your questions:
How big/small is Aurasoft?
We are a small 2 man team (father & son) home-based, independent game development studio started in 2009 based in the UK with an aim to release quality games/technology on most modern platforms.
We have worked with many of the top game engines such as Gamebryo lightspeed, Havok Vision(plus most of the smaller engines; DxStudio, Torque3d ); as well written Technical documentation/ Tech demos for these engines, most notably the Havok Vision Engines artist Manual.
How likely is it to succeed and reach full release?
Very Likely, We are taking Skyline all the way and have no plans at giving up.
And if so when is Skyline likely to be released?
We hope for a full release within the next 10-12 months.
Hope this helps