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Skyline Forums • View topic - Over 5k Animated Trees
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Over 5k Animated Trees

Over 5k Animated Trees

Postby TattieBoJangle » 12 Mar 2015, 00:57

So i placed over 5k animated trees and i still get over 60fps i can only imagine what i will get when it goes 64bit and when it culls what isn't in your view range i am loving this engine more and more each day :)

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Re: Over 5k Animated Trees

Postby AuShadow » 12 Mar 2015, 10:02

And to think I was worried about putting too many trees in my scene
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Re: Over 5k Animated Trees

Postby SolarPortal » 12 Mar 2015, 10:36

5k trees, lol. Why not try 20k trees haha :P
Good to see your enjoying it still.

Still, most modern games are not overly populated to keep performance right up. And with different models and materials at play, the fps will drop. But it is pretty cool :D

And yes, with extra occlusion culling techniques, i think scenes will be able to be heavily detailed and populated.
But still lots to do.

Place some grass all over the floor aswell :)



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Re: Over 5k Animated Trees

Postby TattieBoJangle » 12 Mar 2015, 12:54

yea i was just testing for fun really as my last engine i could only have around 50 animated trees if that lol
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Re: Over 5k Animated Trees

Postby SolarPortal » 12 Mar 2015, 13:14

what haha :P lol.
Skyline can certainly handle its trees then :)



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